Impact
An interactive multimedia piece about cumulative effects of human activity on the environment. Fall 2017
Adidas Booth Audio Programming
Partnering with Portland's Parallel Studio, I created a virtual interface with Pure Data (Pd) to control the audio for the Adidas Originals booth at the 2017 ComplexCon in Long Beach, CA. Fall 2017
Vorka & Robo Yaga
Two 3D characters I designed, modeled, textured, rigged, and animated with Autodesk MAYA. Fall 2017
Oculi Organ v1.0
A spectrographic synthesizer I designed with Processing and Max MSP. Summer 2017
Recursive Storm
Generative flurries of recursive particle clusters, created with Processing. Summer 2017
Eclipse Simulation
Interactive total eclipse simulation in the web browser. Summer 2017
A Stick and A Stone Package Design
CD and cassette tape layout and desing. Spring 2017
Processing Oculi
Generative oculi art created with Processing. Summer 2017
Solenoid Percussion Kit
A robotic percussion kit created using a Teensy 3.2 microcontroller. Spring 2017
Animation + VFX Reel 2016
Sample of my animation + visual effects work from 2016.
Music Magi
Designs for a fictitious educational game created as a class project. Winter 2017
Ferrous
Short animation inspired by the element iron and its importance in the body. 2016
Trash Zombie
First special effects composite created with After Effects. Fall 2016
I Need 5 Intro
Intro for a vlog about social justice issues in Portland, OR. Fall 2016
CRC Interactive Site
Interactive website showcasing the Cascades Raptor Center in Eugene, OR. Fall 2015
Photography
Photos taken while working on a Conservation Corps crew in Wisconsin. Fall 2013
MORO
My primary music project. 2011 - 2016
After Effects Reel Spring 2016
Animations created with Adobe After Effects. Spring 2016
Dragon Animation
Playblast showcase of an animation created with Autodesk MAYA using the "Animus" rig by Nick Miller. Winter 2016
Tetsuo the Bog Body + Naked Lunch
Ink, watercolor, digital. 2013
PCC Posters
Posters I designed for the Portland Community College Film Department. Spring 2016
Molluska
Illustration inspired by mollusks and their wonderfully gross forms. Ink, watercolor, digital. 2015
MIGRATION MAP
Map detailing my family history, created for a human geography course. 2012
Show Posters
Selection of concert posters I've designed.
Red Lammerpan
A "franimal" created as a digital composite of various different animals. Spring 2016
Lord of the Flies
Hypothetical cover art for a YA edition of "Lord of the Flies" by William Golding. Ink, watercolor, digital. 2013
The Serpent
Two illustrations for a story about a sea serpent. Ink, watercolor, digital. 2013
LOAM Magazine Cover
Mock magazine cover for a class project. Spring 2016
DREAMHAUS
A dream cabin I build with Autodesk MAYA. Winter 2016
Goblin Dance
Playblast showcase of a sexy, dancing goblin I animated with Autodesk MAYA. Spring 2016
Moro Cover Art
Cover artwork for early Moro releases. 2011
ECPFF
Posters for the 2012 Eau Claire Progressive Film Festival.
Fisher King
Illustration intended to accompany an article. Ink, watercolor, digital. 2013
Moro Comic
Comic detailing the average Moro show. Ink, watercolor, digital. 2012
Misc. Music
Songs, scores, and experiments I've composed over the years for various purposes. 2007 - 2014
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